TapResearch AdobeAir Integration Guide

Getting Started * Create an app and grab your API Token. * Add a test device * Read how to work with an app in test mode

Download the SDK

You can download the latest version of the TapResearch AdobeAir SDK on GitHub.

Integrate TapResearch

  • Open project properties in Flash Builder
  • Select the “ActionScript Build Path” page
  • Select the “Native Extensions” tab
  • Click Add Ane... and select libTapResearchAne.ane
  • Select ActionScript Build Packaging click the Native Extensions tab and make sure that for both Apple iOS and Google Android the extension is packaged
  • Add the following to the descriptor file in the Android manifest section
<activity android:name="com.tapr.internal.activities.survey.SurveyActivity"
  android:hardwareAccelerated="true" android:configChanges="orientation|keyboardHidden|screenSize"/>

Integrate Google Play Services

The TapResearch SDK depended on Google Play Services to run on Android devices. The dependency is packaged as a separate extension to avoid collisions with other extensions that may have packaged the Google Play Services. Please note that the TapResearch extension only contain a subset of Google Play Services.

  • Open project properties in Flash Builder
  • Select the “ActionScript Build Path” page
  • Select the “Native Extensions” tab
  • Click Add Ane... and select libTapResearchGps.ane
  • Select ActionScript Build Packaging click the Native Extensions tab and make sure that only for Google Android the extension is packaged
  • Add the following to the descriptor file in the Android manifest section

  <meta-data android:name="com.google.android.gms.version" android:value="@integer/google_play_services_version"/>

Initialize TapResearch

Initialize the TapResearchSDK as early as possible so TapResearch can start getting surveys ready for your users. To initialize the SDK use the following methods

  • TapResearch.instance.isSupported to verify the platform is supported
  • TapResearch.instance.configure(<apiToken>) to initiate the SDK, the method only needs to be called once on app launch.

  import com.tapresearch.ane.TapResearch;

  if (!TapResearch.instance.isSupported)  {

  var apiToken:String;
  if(Capabilities.os.indexOf("iPhone") >= 0) {
      apiToken= "ios_api_token"
  } else if (Capabilities.os.indexOf("Android") >= 0) {
      apiToken = "android_api_token";


Next step will be to send a unique user identifier, please note that without a unique identifier the survey wall won't be available.



A placement is the allocated section in your application where you want to provide access to TapResearch's survey wall, like an action button or a list item. To create a placement, navigate to the app settings in the supplier dashboard click settings and add the placement. The placement is encapsulated by the TRPlacement object which contains the placement metadata and the method to display the survey wall.

Initialize a placement

To initialize a placement, it is best practice to call the SDK as late as possible before displaying the placement in the app. For example, you can initialize it in the Start method of the scene where the placement will be visible

  TapResearch.instance.addEventListener(TapResearch.PLACEMENT_READY, onPlacementReady);


  protected function onPlacementReady(event:Event):void
    placement = TRPlacement(event);
    if (placement.placementCode != TRPlacement.PLACEMENT_CODE_SDK_NOT_READY) {
      if (placement.isSurveyWallAvailable) {
        //Show the placement
    } else {
      // The SDK isn't ready

Notice that the survey wall may or may not be available to a specific user and it's important to check survey availability before displaying the placement.

Please note that if the placement request was fired before that SDK is ready the OnPlacementReady will be called twice. The first time PlacementCode will return TRPlacement.PLACEMENT_CODE_SDK_NOT_READY indicating that the request was fired before the SDK was ready, the second call will return the latest placement from the server.

Display the survey wall

To display the survey wall, call the ShowSurveyWall on your TRPlacement object.


Please Note: A placement can only show the survey wall one time. Once the survey wall is dismissed, you'll have to initialize a new TRPlacement object if you wish to keep the placement visible in the app.

Hot Survey

hasHotSurvey is a placement attribute that indicates a special, high yield survey is available for this user. When this attribute is true, the user should be shown a special call to action to encourage them to take advantage of this opportunity. These special survey opportunities may only be available for a few minutes, so initPlacement should be called whenever the parent view is loaded. If you want to use Hot Survey please contact developers@tapresearch.comdevelopers@tapresearch.com.

Reward Postback / Callback

Depending on your preferences the rewards notification will be posted to a url or will trigger an in-game game callback. Please follow the instructions below for server postback or in-game callback implementations

Server to server postback

To opt in for server to server postbacks, navigate to the supplier dashboard. Please visit API docs to learn about postbacks integration.

In-Game callback

Assign your reward event listener so we can notify you when a user completes a survey. The quantity value will automatically be converted to your virtual currency based on the exchange rate you specified in your app settings . It is important to note that this method may be called back to back if the player completed multiple surveys in one session. You'll want to assign your delegate before calling the Configure() method.

  import com.tapresearch.ane.DidReceiveRewardEvent;

  TapResearch.instance.addEventListener(TapResearch.RECEIVE_REWARD, onReceiveReward);

  protected function onReceiveReward(event:Event):void
      var rewardEvent:ReceiveRewardEvent = ReceiveRewardEvent(event);

Survey callbacks (Optional)

Assign a event listeners if you want to be notified when the survey wall status changed

  TapResearch.instance.addEventListener(TapResearch.SURVEY_WALL_OPENED, onSurveyWallOpened);
  TapResearch.instance.addEventListener(TapResearch.SURVEY_WALL_DISMISSED, onSurveyWallDismissed);

  private function onSurveyWallOpened(event:Event):void
      // Stop music, timers, etc.

  private function onSurveyWallDismissed(event:Event):void
      // Start music, timer, etc.

Customise the survey wall

If you wish to customise the look of the survey wall modal to fit with the rest of your app use the following:


Upgrade to v2.0.0

The following methods and callbacks were removed from the SDK


  TapResearch.instance.addEventListener(TapResearch.SURVEY_AVAILABLE, onSurveyAvailable);
  TapResearch.instance.addEventListener(TapResearch.SURVEY_NOT_AVAILABLE, onSurveyNotAvailable);
  TapResearch.instance.addEventListener(TapResearch.SURVEY_MODAL_OPENED, onSurveyModalOpened);
  TapResearch.instance.addEventListener(TapResearch.SURVEY_MODAL_CLOSED, onSurveyModalClosed);

  TapResearch.instance.addEventListener(TapResearch.SURVEY_AVAILABLE_WITH_PLACEMENT, onSurveyAvailable);
  TapResearch.instance.addEventListener(TapResearch.SURVEY_NOT_AVAILABLE_WITH_PLACEMENT, onSurveyNotAvailable);
  TapResearch.instance.addEventListener(TapResearch.SURVEY_MODAL_OPENED_WITH_PLACEMENT, onSurveyModalOpened);
  TapResearch.instance.addEventListener(TapResearch.SURVEY_MODAL_CLOSED_WITH_PLACEMENT, onSurveyModalClosed);

Test Devices

Before you are ready to go live, it is important that your reward callback is working properly. Navigate to your dashboard and click the Add Devices button. Add a device name and your Google Advertising ID. Now, when you enter our survey flow through your app, you will be able to complete a test survey and receive a test reward when you re-open your app.


Survey wall isn't available

If placement.isSurveyWallAvailable is false please reference the android or ios integration guides for further steps


Please send all questions, concerns, or bug reports to developers@tapresearch.com.